
As you pilot a hunk of jet-propelled aluminium, it seems like you're able to blast from A to B with relative ease, with a much greater emphasis on either climbing upwards or bridging gaps. Although exploring its nooks and crannies was pretty far from Souls' usual tentative feeling around in the dark, desperate for a glimpse of a shortcut or a crackling bonfire to warm your cockles. They mentioned that each map is "intertwined", presumably in a way that's similar to Souls. I should mention the map, which was a huge bustle of large columns glued together by iron and pipes and platforms. Aside from a first hit on an "unaware" enemy, every fight started with an approach as subtle as an airbus landing at Heathrow. Although, for the life of me, I didn't get any sense it was worthwhile.
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They seemed to be making a big deal of perching on an edge and looking out onto an arena filled with bad robots, as if it gave them a better idea of how to approach a situation.

All I know is the demoist opted for the less-than-stealthy approach, surveying enemy mechs from a distance before jetboosting into them. We were told there were a couple of ways to complete it, although I didn't quite catch what the first method was. Having been led into a basement lined with sofas, I sat down with a bunch of other folks to see an early mission with the objective, "Reach the center of Grid086". Here's a piecemeal, slightly chaotic breakdown of the whole experience, coming to you from the frazzled mind of a jetlagged man sitting at a wobbly table. Honestly, I would say the hands-off demo is exactly what I expected it to be: lots of fast bits of metal slamming into each other in what was, perhaps, the least surprising FromSoftware reveal I've seen. Having seen a 20 minute presentation of the game at this year's Summer Game Fest, I'd say it struck me as an action game through and through, with the most recognisable bits of Souls soldered onto it when it came to, say, tough battles set to erratic rhythms. So, what better way to commemorate grey than with a look at its president, Armored Core 6: Fires Of Rubicon?
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More often than not, cracked paving gives way to an empty lot or a vacuous car park, often with one guy slumped in a little booth ensuring it stays as grey as possible. Everywhere you go, there are grey skyscrapers touching the clouds, so they all look like the concrete's puffing on numerous cigarettes. LA is an amazing, if tremendously grey place.
